News Stories

Parents concerned about high-tech classrooms in Connecticut

 

[Philip Lelyveld comment: guidelines for children viewing 3D]

[Excerpts from West Hartford News (CT)]

Classrooms across the country are becoming increasingly high-tech, and teachers are incorporating 3D imaging, digital devices and the latest computer applications into their daily curriculum. In Connecticut, schools and economic development agencies alike are working to prepare a new generation of students for careers in math in science, with new jobs being created by projects like the new Bioscience Connecticut.

While these high-tech applications can greatly enhance learning, they also increase the importance of proper eye and vision care. Undetected visual problems that affect the ability to see in 3D can have an impact on students’ future careers.

The 3D@Home Consortium, in partnership with the American Optometric Association has developed a list of professions where 3D vision, tools and design are, or will be, used frequently to complete tasks or projects. The list includes professions ranging from astronomers to surgeons, engineers to forensic scientists.

Students can help avoid CVS by practicing the 20-20-20 rule. At least every 20 minutes, take a 20-second break and view something 20 feet away. Studies show that people need to rest their eyes to keep them moist. Plus, staring off into the distance helps the eyes from locking into a close-up position. The CAO further recommends that students take a 15-minute break for every two hours spent on computers or other digital devices.

Early detection and treatment are key in correcting vision problems and helping students see clearly. For more information on 3D vision, or to download a copy of “3D in the Classroom – An AOA Report,” visit www.3deyehealth.org. To find an optometrist in your area, or for additional information on children’s vision and the importance of back-to-school eye exams, please visit www.cteyes.org.

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)