News Stories

iPad 2 gets glasses-free 3D display using front-facing camera for head tracking

[by Samuel Gibbs (RSS feed), TUAW]

[Philip Lelyveld comment: eye-tracking used to dynamically simulate 3D]

Now that the iPad 2 has a front facing-camera and some decent horsepower under the hood, there’s a lot of potential for really interesting camera-plus-screen coordination hacks. The clever folks over at the Engineering Human-Computer Interaction Research group have managed to combine a feed from the front-facing camera, with a bit of software wizardry, to track the position of a person’s head in 3D in real-time.

They call it Head-Coupled Perspective, and the result, as you can see above and past the break, is a 3D representation on the 2D screen that moves when you do. Like looking through a small window, the dynamically adapting 3D effect is pretty convincing, at least on camera, and it’s not just the iPad 2 that can get in on the action; the iPhone 4 can be kitted out, too. Considering that all you need is a front-facing camera, something that every Apple device capable of running apps already comes packing, we could see some pretty ingenious 3D application interfaces that don’t just rely on tilting the device.

Currently, it’s just a tech demo, but there’s a possibility of an app in the cards for the near future. In the meantime, hit the break to check out HCP in action on the iPad 2.

See the original post here: http://www.tuaw.com/2011/04/11/ipad-2-gets-glasses-free-3d-display-using-front-facing-camera-fo/

 

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)