On September 27th, ETC had a half-day forum about how content recognition, speech to text, natural language processing, machine and deep learning and AI are poised to impact content creation. Tech and content demos, panels, presentations and 360-degree discussions were about: What are the new machine intelligence powered technologies and tools for content creation and how can we improve them? What repetitive and time-consuming tasks will they eliminate, and how can they bolster the creative process? What challenges will we face integrating machine intelligence into workflows and how can we ameliorate them? How will machine intelligence alter job descriptions, staffing and crewing and how can the industry get ready for the transition? What new forms of content will machine intelligence enable?
Speakers: Lysa Banks, Head, Technical Strategy & Engineering, IBM Watson Media; Yves Bergquist, CEO, Novamente / Project Director, Data & Analytics, ETC; Linda Borgeson, SVP, Feature Post Production, Walt Disney Studios; Norman Hollyn, Editor & Professor, USC School of Cinematic Arts; Eric Iverson, CIO, Creative Artists Agency (CAA); Rev Lebaderian, VP, GameWorks & Lightspeed Studios, Nvidia; Gray Marshall, DI Colorist & Recovering VFX Supervisor; Erick Moen, Research Associate, Center for Cyber-Physical Systems & the Internet of Things, USC; Jovan Popovic, Sr. Principal Scientist, Adobe Systems; Usman Shakeel, Worldwide Technology Leader, M & E, Amazon Web Services; Daniel De la Rosa, Director, Film Production Technologies, Universal Pictures; Mark Raudonis, SVP Post Production, Bunim-Murray; Jason Brahms, Managing Partner & CEO, Video Gorillas; Jean Bolot, VP, Research and Innovation, Technicolor Research Center; Amit Pande, Project Management Lead, Google Cloud; Dr. Bart Andrew Kosko, PhD, JD, Professor, Department of Electrical Engineering and Professor of Engineering and Law, USC Gould School of Law; Debajyoti (Deb) Ray, CTO, End Cue; Jeffrey Wike, SVP, CTO, DreamWorks Animation; Harry Yoon, Editor.
Target Audience: Film and TV studio, mini-studio, network, OTT executives and technologists working in production and post; editorial, visual effects and postproduction facility executives and technologists; leading filmmakers working on set, and in editorial, visual effects and post; executives and technologists at hardware and software companies.
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