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AnnouncementsMonday, January 23, 2012· Updated July 10, 2026· 1 min read

Electronic Theatre In-depth Review: Crush3D

Phil Lelyveld

Entertainment Technology Center

[Electronic Theater]

… As a remake of the PlayStation Portable release, Crush, Crush3Doffers a revamped aesthetic and a number of other new additions, including new levels and of course, the stereoscopic 3D presentation. Alongside Super Mario 3D Land, Crush3D is one of the first titles for which it could be said that the Nintendo 3DS’ unique selling point adds more to the videogame than simply a presentation quality: the stereoscopic 3D truly adds to the player’s experience with an added degree of depth perception, a central aspect of Crush3D’s gameplay.

In Crush3D, players have full control of the 3D camera. They can move it into any position the like, so long as it’s parallel to the layout of the level. And that in itself is Crush3D’s first masterstroke: there is never an instance in which the player will find their experience cut short at the fault of an unwieldy camera.

Read the full review here: http://electronictheatre.co.uk/nintendods/nintendo-3ds-in-depth-reviews/15182/electronic-theatre-in-depth-review-crush3d

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